Author Archives: jasonhistory

Train Game Omeka Site

My final project for this course is on the representation of the Baltimore and Ohio in board games, particularly 1830: Railways and Robber Barons. The site is at http://traingames.omkea.net Advertisements

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11/08 responses

This week’s readings were an interesting selection of work dealing with open access, copyright and archiving in the digital age.  I was particularly interested in the juxtaposition of Willinsky’s The Access Principle and Lessig’s Free Culture, though I must admit I came … Continue reading

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Response for 11/01: Who Are You Doing This For?

(I am by necessity writing this before Andrew and I have had a chance to plan the discussion questions for class, so I will come back to add them later in the week.) In reading for this week’s class, I … Continue reading

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Responses for 10/25

This weeks’ readings revolved around Franco Moretti’s Graphs, Maps, Trees. In this series of articles (which also exist as a book), Moretti argues for a comparative literature based on “distant reading.” For Moretti, this amounts to studying large chunks of … Continue reading

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Historical Detail and Process in Railroad Games

In his chapter “Simulation, History and Computer Games,” media scholar William Uricchio posits a continuum on which “historical games” can be placed: at one end are games addressing specific historical events, and on the other are games that model historical … Continue reading

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Reading response 10/11: On Theory and Creation

This week I want to respond primarily to some of the comments Cecire’s introduction to the Winter 2011 issue of the Journal of Digital Humanities and the role of theory in the digital humanities. Cecire quotes Bauer in saying that … Continue reading

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Reading Responses 10/04

For this week’s post I’m going to take a cue from Foucault and look at the evolution of a single term: security. In his chapter “Governmentality,” Foucault examines the evolution of the idea of the art of government, focusing his … Continue reading

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Reading Responses 9/27

What does it mean to write history in the digital medium? How can and should historians go about publishing their work digitally? The readings this week look at these questions from two different angles: the creation of digital “journal articles,” … Continue reading

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On Digital Media and Meaning, 9/20

How do new media artifacts create meaning? Or alternatively, how do the people interacting with them ascribe meaning to them? In “Persuasive Games: The Proceduralist Style” Bogost applies his theories of procedural rhetoric to several “art games.” His general theory … Continue reading

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Reading Responses 9/13

This week’s readings covered two broad topics concerning digital history, and so I will respond to each in turn. First and most interesting was the piece in the Journal of American History (link), wherein various scholars who work on and … Continue reading

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